Book dossier
by Tracy Fullerton
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Game Ai Pro 360
Steve Rabin
3D Game Environments
Luke Ahearn
The Art of Game Design
Jesse Schell
Game physics
David H. Eberly
Masters of Doom
David Kushner
C# Game Programming Cookbook for Unity 3D
Jeff W. Murray
Artificial intelligence for games
Ian Millington
The complete guide to game audio
Aaron Marks
Creating games with Unity and Maya
Adam Watkins